Well, it's been over 4 or 5 years since I bought the pieces... I guess I better work on this thing finally. Free time being so limited, I really don't get to work on anything I'd like to but I have a week off of work so figured might as well give it a go.
I bought a 1/24 scale new VW Beetle model kit off eBay. It happens to have some parts to make a tuner styled car, which I thought might be cool to liven Bee up a little.
I bought a couple extra Alternators for parts (Tracks, Jazz, and a left over Sideswipe). I originally planned on trying to follow the original Binaltech sketches for Bee in regards to transformation. But I think it will be easier to follow MP Bee's transformation instead. So I start with drawing out my cut lines:
Then, start hacking away:
I'll make the other cuts I need later, this is good to start with for measurements and what not while I'm building. I figure I'm going to use Alt Track's legs since they fold up nicely. So I've ripped apart his torso to get at those. Since I've hacked him up, I might as well start repurposing other parts.
In MP Bee, the upper torso rotates around a pin for it to swing down and back for transformation. I shouldn't have to worry about any hood pieces here with the new Beetle to fold away, so I'll focus just on that rotating bit. I noticed that Track's arms are on a tab/slot joint and it looks like it might do the trick:
I've already hacked a lot from the front of this but you see what I mean. I was thinking about using most of this for Bee's torso but I really wanted a rotating waist. Alt Jazz's waist seems perfect but I don't like his hip joints or leg transformation, so I had to dig out room in Jazz's waist to fit the ball joint from Track's waist. Since I won't be using Track's bits and his torso are way to big to fit in Bee's car mode, I'll hack off that lower section:
Back on to the Jazz torso, I thought I might as well salvage as much of that as I can. Just as a test fit, it looks like the legs actually work out pretty perfectly.
Now, to try and mash those together. There's a center channel area in Track's torso where the muffler/pipes were glued in. Seemed like a perfect place to cut a space to slide/mount it on to Jazz's torso. Looks like that might work out nicely:
Quick test on how it might look...
Looking like it's falling into place so far. Torso is still too long, so let's hack away at Jazz a little.
Yup, looking pretty good. Quick check with Bee's bits and Jazz's arm/head as just a stand in for now:
That's all for today. Let's see what tomorrow brings...System.String